Roll Ball Privacy


Please read the following to learn more about Our Privacy Policy.

his Privacy Policy has been drafted in English and has been translated in other languages. In the event of any discrepancy between the English and the translated texts, the English text shall prevail and be used to solve doubts of interpretation.

Date of issue of this Privacy Policy: May 2018

The collection of information and how we use it

The main reason why IRBF collects information is to provide and improve the IRBF, Services, or Website Content, their features, to administer Your membership, and to enable Users to enjoy and easily navigate the site.

The information We collect from You

IRBF collects information when you register for an account and when you enter into transactions, promotions or sweepstakes. The information collected may include but is not limited to the following personal information: email address, last name, first name, country of residence, date of birth, gender, screen name, password, and opt-in for game and IRBF Content preferences. In order to process some of Your transactions through the IRBF site, We may also ask for your credit card number and billing information.


Identity theft and the practice currently known as “phishing” are of great concern to IRBF. Safeguarding information to help protect You from identity theft is a top priority. We do not and will not, at any time, request Your credit card information, Your account ID, login password or national identification numbers in a non-secure or unsolicited e-mail or telephone communication.

Information Sharing and Disclosure

IRBF may send information about You to third parties when:

a) We have Your consent to share the information; or

b) We need to share Your information to provide the product or Service You have requested; or

c) We provide the information to companies who work on behalf of IRBF under confidentiality agreements; or

d) We respond to subpoenas, court orders or legal process; or

e) We believe it is necessary, as determined in Our sole discretion, to investigate, prevent, or take action regarding illegal activities, suspected fraud, emergency situations involving potential threats to the physical safety of any person, violations of Our Terms or as otherwise required by law.


We want You to feel confident about using the IRBF website. For that reason, We have implemented reasonable technical and organizational measures designed to secure Your information from accidental loss and from unauthorized access, use, alteration or disclosure. However, the Internet is an open system and We cannot guarantee that unauthorized third parties will never be able to defeat those measures or use Your information for improper purposes.

If You communicate with IRBF by email, You should note that the secrecy of Internet email is uncertain. By sending sensitive or confidential email messages or information which are not encrypted You accept the risk of such uncertainty and possible lack of confidentiality over the Internet.

Your right to access information

You are entitled to see the information held about You. If You wish to do this, please use the contact form at “LINK”. We may require You to provide verification of Your identity and to pay an administration fee to provide a copy of the information we hold. Please note that in certain circumstances We may withhold access to Your information where We have the right to do so under current data protection legislation.

Updating/deleting Your information

You may review, correct, update, change or delete Your personal information at any time by accessing Your account on this website. We will accommodate Your request for deletion, if We do not have any legal obligation to retain the record.

Links to Other Sites

If any part of the IRBF link to other websites, those websites do not operate under this Privacy Policy. If You choose to visit an advertiser or click on another third party link, You will be directed to that third party’s website. We do not exercise control over third party websites and therefore recommend You examine the privacy statements posted on these other websites to understand their procedures for collecting, using and disclosing personal information.

Changes to this Privacy Policy

This Privacy Policy may be amended from time to time. If We amend this Privacy Policy, We shall place an updated version on this page of the IRBF Website. The IRBF Website may also provide notices of changes to this Privacy Policy or other matters by displaying notices or links to notices to You generally on or within the website.

Jurisdiction and applicable law

This Privacy Policy and all matters arising out of or related to this Privacy Policy shall be governed by the substantive laws of India, without regards to conflicts of laws and principles thereof.

Any controversy, claim or dispute between You and IRBF arising out of or relating to this Privacy Policy shall be subject to the exclusive jurisdiction of the Court of Commerce (Pune) of India, and each party hereby irrevocably consents to the jurisdiction and venue of such Court.


Notification of the Selection Criteria:

The notification of the selection criteria for the event shall be put up on the website well in advance which will include the venue and date for the camp and the list of the probable candidates. Minimum 45 days before any international championship an 8 day selection trial camp for all the players wishing to attend this camp will be conducted.  All the players will be given appropriate training and coaching in this camp.  From this camp 20 probable players will be selected for the final 8 days camp which will be conducted minimum 30 days before the championship. From this camp the final 12 players will be selected for the international championship.

      The names of the selected players shall be informed to the respective state associations and players via email and phone.  The list of the selected players shall be put up on the website within 48 hours of the selection date.

1. Basis of the selection:

The players will be selected on the basis of their Anthropometrical measurements, Physical fitness tests and Skills tests. The test to be conducted has been attached.


Body Height

Purpose -

To measure the total body height of Roll Ball players

Equipment - A wall scale perpendicular to a flat surface, measuring tape and scale

Procedure - Each player, one by one, stood on the flat surface adjacent to the perpendicular wall where the measuring tape was fixed. Players stood without shoe or sandals in front of wall (fixed with scale) contacting heels, buttocks, upper back and back of the head making firm contact. The scale was placed on the players’ head that forms right angle to the wall as well as to the measuring tape. Keeping the scale at its position, the player was instructed to come out of the wall and the scores of height of each subject were recorded.

Scoring - The score was recorded in cm. nearest to 0.5 cm.

Body Weight


To measure the total body weight of Roll Ball players

Equipment - Weighing Machine (Portable)

Procedure - Each player, one by one, stood on the flat surface of the weighing machine which was kept on a hard surface. Players were not allowed to wear shoes or sandals while standing on the machine. They were instructed to wear minimum cloth and then stand erect by keeping equal weight on both legs and by looking towards front direction. They were restricted to move body while standing on the machine. Keeping the machine at its position, the investigator took the reading from the pointer associated with a scale indicating body weight.

Scoring- The score was recorded in kg. Nearest to 0.5 kg.

Body Fat Percentage


This test is used to measure the body fat % of the Roll Ball players

Equipment - Omron Fat Monitor (HBF-302)

Procedure - The player was instructed to stand in a normal standing position with leg apart from 8-10 inches. Eyes are fixed towards front, spine straight, and hands by the side of the body. The investigator then fed the subject’s age in years, height in cms, body weight in Kg., sex through the available keyboard. When the instrument indicated its readiness, the subject was directed to hold the handles of the instrument with two respective hands with proper grip. Hands were kept straight in front at the shoulder level so that eyes can easily read the monitor’s display. The fingers grip was firmed in such a way so that the instrument’s sensor could easily sense the skin voltage. Generally, within 30-40 seconds the monitor displayed the body fat in percentage.


The percentage of body fat as registered on the dial of the instruments monitor was recorded.

Beep Test:


To measure the cardio vascular endurance of the Roll Ball players 

Equipment:  Flat non-slip surface, marking cones, 20 meter measuring tape, beep test audio, music player, recording sheets.

Procedure:  This test involves continuous running between two lines 20m apart in time to recorded beeps.  For this reason the test is also often called the ‘beep’ or ‘bleep’ test.  The players stood behind one of the lines facing the second line and began running when instructed by the recording.  The speed at the start was quite slow.  The player continued running between the two lines, turning when signaled by the recorded beeps.  After about one minute, a sound indicated an increase in speed and the beeps were closer together.  This continued each minute (level).  If the line was reached before the beep sound, the player waited until the beep sound before continuing.  If the line wasn’t reached before the beep sound, the player was given a warning and then continued to run to the line, then turn and try to catch up with the pace within two more ‘beeps’.  The test was stopped if the player failed to reach the line (within 2 meters) for two consecutive ends after a warning.


The last level of the beep completed (not necessarily the level stopped at) and the number of shuttles (20m) reached before they were unable to keep up with the recording was recorded. 

Recording Sheet

Men                Women

Excellent                   >13                 >12

Very Good                 11-13              10-12

Good                          9-11                8-10

Average                     7-9                  6-8

Poor                            5-7                  4-6

Very Poor                  <5                    <4

Push Ups


The purpose of the push up test is to measure dynamic muscular endurance of the arm and shoulder girdle.

Equipment - A level floor or smooth surface ground, floor mat, score cards or recording sheets, pencil, and whistle.

Procedure - The player took a front- leaning ready position keeping the arms and legs straight.
The player then lowered the body until the chest touched the mat and pushed up to the straight-arm position. The exercise continued as many times as possible without a rest.

Scoring - The total number of push –ups completed successfully is recorded as the score.

Incorrectly completed push –ups, usually the result of knees touching floor, swaying of back, inability to fully extended arms, or failing to bend arms to ninety degree, were not counted. 

The Plank Hold Test


The purpose of this test is to measure core and back strength of the Roll Ball players

Equipment - Stop watch.

Procedure - The players were made to hold the plank, with their arms separated.  Their back and legs were to be straight at all times.  The minute their back lowered or raised out of the position, the test stopped.  Firstly with the plank position, the players ensured their lower back was in the correct position and not overly arched, tensed their glutes and abs to maintain your lower back position.

Scoring: - The time was recorded in seconds considering the maximum time the player held their plank in the correct position

Recording Sheet

                                    Men                Women

Exceptional               6:30 +             6 min+

Very strong                240-390         240-360

Strong                        120-240         120-240

Healthy                      60-120            60-120

Acceptable                30-60              30-60

Weak                          11-29              11-29

Very Weak                 1-10                1-10

Alarmingly Weak      Can’t hold position 

Wall Sit Test


To measure the strength endurance of the lower body, particularly the quadriceps muscle.

Equipment: Smooth wall and a stopwatch

Procedure: The player stood comfortably with feet approximately shoulder width apart, with his back against a smooth vertical wall.  Then he slowly slide his back down the wall and assumed a position with both his knees and hips at a 90° angle.  The timing started when one foot was lifted off the ground and was stopped when the subject could not maintain the position and the foot was returned to the ground.  After a period of rest the other leg was tested.

Scoring: The total time is seconds that the position was held for each leg was recorded.

Sit & Reach


This test measures the flexibility of the lower back and hamstring muscles.

Equipment - Measuring tape and chalk

Procedure - The player sat on the floor with legs out straight ahead. Feet (shoes off) were placed with the soles flat at the 15” mark on the tape placed on the floor, twelve inches apart. Both knees were held flat against the floor by the tester. With hands on top of each other and palms facing down, the player reached forward along the measuring tape as far as possible. After practice reaches, the reach was held for at least two seconds while the distance was recorded.

Scoring - The score was recorded to the nearest centimeter at the distance beyond the toes. Three trials were given and the best of the tree was considered as the score of the test.




The purpose of this test is to measure speed of the Roll Bal players

Equipment:  Area of desired length preferably on an athletic track, playground or football field with a marked starting line and a finish line, two stopwatches.

Procedure - The tester should give in advance, instruction to a group of 10-15 subjects as follows. You are required to take any position behind the starting line.  Wait for the starting signal.  On receiving the command ‘Go’ the player starts running as fast as possible till he reaches the finish line.  He slows down gradually only after crossing the finish line.  Warm up just before the sprint test.  After the warm up the player preferably in pairs are asked to take the starting position behind the starting line and to wait for the signal ‘Go’.  A separate helper with a stopwatch is required to watch each subject at the finish line.  The tester gives commands Ready, Steady, Go, so that these are audible easily to the player at the start line and the timers at the finish line.  At the command ‘Go’ the timers start their respective stopwatches and the player starts his sprint.  As soon as the player crosses the finish line, the respective timer stops his/her stopwatch and records the time accurate up to 0.01 second.  Only one correct trial is permitted.  The player is asked to restart the sprint in case he starts before the word go or fails to start quickly at the command ‘Go’.  Sometimes a gunshot may be used to give the starting signal so as to facilitate correct simultaneous start of stopwatches by the timers and the sprints by the player especially when the sprint is for more than 40 yards.


The time elapsed from the start to the instant, subject crosses the finish line is the score expressed usually up to hundredth of a second.



This test is used to measure the running agility ability of the players

Equipment -  A stopwatch, four chairs, measuring tape and marking tape or chalk

Test Area - The test area is marked and four chairs are arranged in a straight line, 10 feet apart.  The starting point is 6 feet on the left side of the first chair as shown and the finish point is on the right hand side of the first chair, again at a distance of 6 feet from the first chair.  All the directions and starting and finish lines are marked on the floor.

Procedure - After giving a demonstration through a trained helper, to a group of 10 to 15 subjects, the tester asks the first subject to take the prone starting position with hands on the starting line and gives the commands Ready, Steady, Go.  At the command go, the subject jumps one foot mark and sprints for 30 feet, stops and reverses by crossing the 30 feet line at least by one foot, before reversing sprint to go around the first chair, takes the left turn around the first chair and completes the zig-zag run.   On returning to the chair No.1, the subject again takes the left turn, but this time takes a diagonal sprint to the pont B so as to take the finishing 30 feet straight sprint from the point B to the finish line which is one foot across the small line indicating 30 feet ( in line with the outer boundary of the first chair) on the right side of chair 1 at a distance of six feet.  As soon as the subject reaches the finish area, the tester stops the stopwatch to record the time taken by the subject from the start line to the finish line.  The subject is instructed to run the finish line with full speed and to slow down only after crossing the finish line just as in a sprint competition.  However, the test is recommended to be performed by the subjects barefooted and after practicing at least once slowly and once rapidly.


Each subject is allowed three trials and the best timing from starting signal to the time when the subject’s chest crosses the finish line is taken as the score of the subject.


It is a reliable and practical test of measuring whole body agility, involving change of direction and running.  The test is quite easy to administer.  Normative information is not available for all ages.  Cureton (1945) published standard score tables for young men aged 17-25 years and for young school boys aged 7-13 years and O’Connor &Cureton (1945) presented standards for high school girls.


This test is used to measure one’s ability to jump accurately and to maintain balance during repeated jumping.  The test was originally designed by Ruth I. Bass in 1939 which was later modified by Johnson and leach in 1968.  This test is suitable for both boys and girls aged 12 years and above.

Equipment:  A stopwatch, ¾ inch wide colored marking tape and a yardstick.

Test Administration:  First of all eleven pieces of colored marking tape, measuring ¾ x 1” size are cut and pasted on the floor at levels S and 1 to 10.  These marking spots are obtained by the proper measurement of 30” and 15” distances.  After marking the required floor pattern, demonstration of the test is given with the help of a trained helper having a good dynamic balance.  Then the tester repeats the instructions.  The subject is asked to stand with the right foot on the starting tape mark and to leap to the first tape mark with the left foot.  He is required to maintain a steady balance on the ball of the left foot for as long as possible up to a maximum of five seconds after which he is to leap to the second tape mark with right foot and is told to repeat the process completed at first mark and to proceed to next tape spots serially with alternate foot up to 10th tape mark.  The subject is told clearly that he/she will get once point for each second of balance maintained at a spot up to a maximum of five seconds and that his/her foot must cover the tape marked at each spot completely so that the tape cannot be seen by the tester/timer when the subject is maintaining the balance of the body on a particular tape mark.  The subject must also know that hopping or moving the supporting foot ball will invite penalty. 

Scoring:  The maximum points which may be scored at each landing spot are ten and thus making a theoretically maximal score of the test at box 10 = 100.  At each landing point five points are given to proper landing and five for each second of steady balance on the ball of the concerned foot.  If the performer lands improperly and does not cover the tape marked at the spot or fails to stop on the landing spot or touches his/her heel or any other part of the body to the floor, he gets zero point out of five points of landing.  However, on wrong landing, the subject is allowed to reposition by hopping for the 5-second balance points and to continue the test.  In case- the performer commits balancing error either by touching any part of the body other than ball of the foot to the floor or by moving the foot, the performer is asked to step back on the spot just previous to balancing error and then leap afresh for the next spot and so on.  It is recommended that the tester counts loudly the seconds of five second balance time so that the performer knows his/her performance and is encouraged to perform better.

Comments:  The test is quite reliable, objective and fairly valid to test the dynamic balance.  The test is easy to administer to both the sexes and subjects of various age groups.  It is recommended that the future researchers may work for establishing the validity of the test by correlating it with a battery of other tests purported to measure dynamic balance.

Medicine Ball Throw


To measure the upper body strength and explosive power of the arm.

Equipment - 2 kg medicine ball, measuring tape and chalk.

Procedure - The player sits on the floor with his legs fully extended, feet 24 inches apart and the back against a wall.  The ball is held with the hands on the side slightly behind the center and back against the center of the chest.  The forearms are positioned parallel to the ground.  The player throws the medicine ball vigorously as far straight forward as he can while maintaining the back against the wall.  The distance thrown is recorded.


The distance from the wall where the ball lands is recorded.  The measurement is recorded to the nearest centimeter.  The best result of the three throws is used.

 20 mts Dribbling Test on Roller Skates:

This test is used to measure the roller skating agility ability of the subject and is suitable for both men and women.


To measure the speed with which a player can dribble a Roll Ball around obstacles in the game of Roll Ball.

Equipment - A plain surface ground minimum 20 meters in length, a stop watch, a standard inflated Roll Ball, marker cones, measuring tape and marking tape.


The player stands behind a starting line on roller skates with a ball in hand and on the signal “go”, starts with a dribble and continues to dribble around the marker cones from the right side to the left and again to the right till the line marked 10 meters away from the starting line. The player then turns back from the 10 meter line and comes back dribbling the Roll Ball around the marker cones back to the starting line. The marker cones are kept 2 meters away from each other in a zigzag manner. The starting line is perpendicular to an imaginary line directly between chair No.1 and chair No.2.


1) The ball shall be dribbled with both the hands.

2) Each player is given two trials, with one minute rest between the trials.


The score is the time in seconds and tenths that it takes to dribble around between the marker cones and back. Time is started on the signal “GO” and stopped as soon as the player crosses the starting line on the way back. The best time recorded by the player for the two trials are the player’s score on the test.

Shooting Test:


To measure the shoulder strength and the ability of consistent accurate throws of the player. 

Equipment - Two rubber rings, whistle, rope, Roll Ball


A rubber ring will be hanged to both the top corners of the goal post.  The player, standing at the centre line dribbles the ball while skating and makes 10 trials for hitting the ball at the ring, 5 trials on each ring from outside the ‘D’ area without cutting the ‘D’ line or entering the ‘D’ area after shooting. 

Scoring:  For each hitting at the ring on either side, 1 point will be awarded to the player.  The total of ten trials score is used for evaluating Roll Ball shooting test item of the battery.

Sprint and Turn test:


To measure the skate control of the player while skating. 

Equipment:  One whistle and marking tape/chalk, Roll Ball.

Description - The player stands behind the base line of the Roll Ball court.  On the signal of ‘Go’ the player starts skating with speed towards the center line.  On the signal of the whistle, the player turns around on the skates and starts skating towards the base line.  Again on the signal of the whistle the player turns around and starts skating towards the center line.  In this way, the tester tests the player for 5 times.

Scoring:   Each time the player turns around on the signal of the whistle without falling 1 point is awarded.  No point is awarded if the subject falls down while turning.  The total of 5 turns score is used for evaluating Roll Ball Sprint and Turn test item of the battery.

Players Age Fraud Policy:

All entries of the respective age categories are received online from the country/state associations minimum 7 days prior to the championship.  The player registration for the championship is also done online.  Verification of the players is done through bonafide certificate,national identity card and passport copy which are relevant documents certified by the government.  Even after verification of these documents if there is any query or objection on a player, medical tests are be conducted for the Under 11 and Under 14 category for the players during the National championship. These tests are administered by professional practitioners.

  In case of a player found over age, the following consequences are implemented: A team shall lodge protest against a player regarding his age, if the team has sufficient reasons to believe so.  The protest in such a case must be lodged in writing within 30 minutes of the end of the game.  The Technical Committee of that tournament shall decide on this protest and sanction the appropriate reprimand.  The following reprimands shall be sanctioned in the above case:

  1. The player shall not be permitted to play further in that tournament.
  2. He/she shall not be permitted to participate in any further tournament for the same calendar year.
  3. If the tournament would be the last one in the calendar year, then the player shall not be permitted to participate in any further tournaments for the next calendar year.
  4. A player found over age during the league stages of the tournament, the result of the last match played by that team shall not be considered for changing the decision if necessary.  If the opponent team has lost the game, that team shall be declared as the winner.  However the reprimanded team shall further be permitted to participate in the tournament without the defaulter player.  The above rule shall be applied for a team fielding not more than 2 (two) over age players in a match.
  5. A team fielding 3 (three) or more than 3 (three) overage players in a match, shall be disqualified from the tournament.  The team shall not be permitted to play any match further in that tournament.  For such kind of an offense, the team may be banned for a maximum of 2 (two) years from participating in any further tournaments in that respective age group.
  6. For all the above offenses, the coach shall be banned from participating in any further tournaments for a period up to 2 (two) calendar years.

vii)       For the under 11 and 14 category –         INR Rs. 3000/- fine for the Country/State Association.

viii)      For the under 17 category – INRRs. 5000/- fine for the Country/State Association.


  1. The eligibility of Juniors shall be determined as under and both conditions must be satisfied:

GROUP Age as on reference date as on reference date

Juniors - Under 17

Sub Juniors - Under 14

Mini - Under 11

  1. The reference date shall be determined as under:

Date of Commencement of tournament Reference date of that calendar

1st January to 31st December

  1. The eligibility of juniors shall be supported by a certificate unless the date of Birth is registered with IRBF and is appearing in approved list. An original copy of the certificate must be produced to the IRBF official/Referee before playing his first match.
  2. It shall be the responsibility of the official to collect the certificates from the players and forward it to theIRBF.
  3. If the student has passed the High School/Matriculation examination the proof of age shall be in form of the photocopy of the certificate of passing given by the High School / Matriculation board containing the date of birth duly certified by the Hon. Secretary of the Affiliated unit.
  4. In case of Non-Matriculation,student’s proof of age must be certified by the principal or Head Master of the College or School to which student belongs.
  5. For uneducated juniors, personal Medical Examination will be conducted on recommendation of the Referee and the Tournament Committee.
  6. the Checking, verification and authentication the age and its certificates of all the players is the prime responsibility of the affiliated unit to which the player is registered with. In case of any miss-statement or defaults, the player and the affiliated unit to which the player is registered shall be liable to penal action and suspension as the committee may decide.
  7. The fee for lodging protest of any kind shall be INRRs. 5000/- per protest. This fee shall be retained by the Official of IRBF.
  8. IRBF may impose condition on participation of any players or official of affiliated unit based on conduct.
  9. A registered player with IRBF through Affiliated unit can play in championship and player and official must be in good standing with affiliated unit and IRBF.
  10. While determining place of residence, a player who has shifted his main residence in different state due to transfer of job, education, job of his parent, the player shall apply to IRBF for special permission to determine the new place. Such representation shall be made through new parent Affiliated unit and copy of the earlier parent Affiliated unit. Competition


  1. The draw for all events shall be made in the manner set out below and no dummy entry is permitted.
  2. In the open tournament the Tournament committee will make the draw represented by IRBF
  3. The draw shall be done not more than 7 days and not less than 24 hours before the first schedule match. The draw must be published as soon as possible after its done.
  4. The Draw shall be conducted as follows:-


Fixture Diagram - I

Fixture Diagram - II


A) Ranking will be established by the number of matches won/championship

B) In case two teams have won same number of matches, the winner of the match between them will be ranked higher.

C) If more team have won same number of matches or having equal point ranking will be established by difference in total no of goal scored and conceded.


  1. The only allowable display of advertising in words or pictures anywhere within the 2 mtr clear space surrounding the court can be done, must be satisfactory to the officials of IRBF
  2. Any form of Advertising in the playing area must not distract players, spectators or TV viewers, or cause any confusion with the court lines.
  3. The court surface can also be utilized for advertisement by event sponsor as specified by IRBF
  4. Each goalpost also can be used for the purpose of sponsor
  5. The umpire table and chair, is also permitted to have advertising. Players and Referee’s clothing are permitted to have advertising as per guideline.
  1. For the purpose of Advertising and early conduct of matches, an article of clothing shall be defined as anything worn or carried by a player during play including pullovers, shirts, shorts, skirts, socks, shoes, headbands, towels, wrist band, Helmet, protecting fears, bandages and medical support.
  2. In order to ensure attractive presentation of Roll Ball at events organized by IRBF all clothing worn by teams shall be acceptable Roll Ball clothing. It is not acceptable to tape over nor to pin neither on advertising nor in any other way to modify such clothing to comply with advertising or other regulation.
  3. Regulation regarding advertising applies only to the clothing worn during play.
  4. It is recommended that teams in each match wear different colors from each other.
  5. In all IRBF events each article of clothing may only bear a design as provided by Federation.

P I C T U R E :

  1. Letters or numbers shall be in capital, English alphabet and in one single color contrasting with that of T shirt.
  1. If there is a pattern on the back of the shirt the lettering should be on contrasting panel.
  1. In order that lettering be Visible from a distance for spectators in the stadium and television viewers, lettering must be a minimum height of 3 inches and maximum height of 6 inches.
  2. Any name of a player on the back of the dress is optional and the initials of the given name or nickname shall correspond with the name of the entry.
  3. The name of the association may appear the back must be in accordance with guidelines and optional.
  4. The advertising on clothing may only have advertising as provided by IRBF
  1. Advertising may appear on following location left sleeve, right sleeve, left collar, right collar, and front of shirt, front of pant/short / track, hand sleeves, knee caps, shoes and other protective gear.



  1. A Referee and Official shall be appointed for all sanction tournament by IRBF
  2. The Referee shall be in overall change of the matches.
  3. The Referee or a deputy shall always be present in the stadium during the playing of matches. They will be assisted by a person specifically nominated by the organizer who would be responsible in assisting Referee.
  4. The Referee shall ensure that the conduct of tournament is in accordance with the Laws of Roll Ball and Rules and Regulation of IRBF
  5. The head Referee must ensure that there is an adequate panels of court officials of requisite ability.
  6. Coach Officials of any participating team will not be part of the Referee team.
  7. All IRBF sanction event IRBF will appoint at least two representatives as Observer.
  8. The representative shall be responsible for all the information regarding event and take necessary action, given advice to the organizer, ensuring the general organization is adequate, to attend the event and any associated meetings, such as publicity conference, general social function, addressing media.
  9. To represent the interest of IRBF any dispute not the direct responsibility of Referee and to support the Reference in his general duties.
  10. In no case, the duties of such representative shall conflict with the responsibility of the Referee.


  1. The Doping control Regulation as adopted by IRBF from time to time will be applicable far all events run directly or indirectly under the auspice of the IRBF or its Affiliated Unit.


  1. The Executive Committee of IRBF/RBFI, or such of its committees or sub-committees as it shall determine, has full authority to implement, interpret or modify these Regulations and to impose penalties on any Affiliated unit for infringement of any of the Regulations The Affiliated units of the offending players, officials may also be instructed to take specified disciplinary action.


  1. Each Affiliated unit shall be responsible for the conduct of all tournaments held under its jurisdiction and in particular for ensuring compliance by the organizers with all the relevant competition Regulation.
  2. Each Affiliated unit shall be responsible for the control and management of all players under its jurisdiction.
  3. To be eligible to enter and compete in tournament all players must be in good standing with their affiliated unit. An affiliated unit may declare a player under its jurisdiction to be ineligible to compete, but the reason for such declaration and the period of ineligibility must be reported to IRBF
  4. Affiliated units shall have full responsibility for any support financial or otherwise received by them for the purpose of preparation and competition.
  5. Affiliated units shall also supervise or administer any sponsorship, contractual or other arrangements entered into by them or involving players under their jurisdiction.
  6. All the plays participating in any tournament shall adhere to the player’s code of conduct as specified by IRBF.

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